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    guide to greyhawk

    Player's Guide to Greyhawk
    (AD&D Greyhawk Accessory)
    By Anne Brown; 1998; TSR; ISBN 0786912480; $13.95


    The World of Greyhawk, one of TSR's first and most popular AD&D game settings, is revisited in the Player's Guide to Greyhawk, an accessory that will be appreciated by old fans of Greyhawk who wish to return to this exciting milieu and by newer gamers who have yet to experience it.

    This accessory includes an introduction to the world of Oerth; an overview of the Flanaess (the continent central to Greyhawk adventures), a section of gods and other political and supernatural powers; information on the city of Greyhawk itself; notes on the various races of the game world; special information on roleplaying in the Flanaess; "Adventuring Attractions in the Central Flanaess" (i.e., the vicinity of Greyhawk City); and several player character kits, three of them for orders of knighthood.

    Graphic elements include a double-sided, 11" x 17" cardstock insert that features a full color map of the Flanaess on one side and the domain of the city of Greyhawk on the other. The maps are colorful and attractive, and whereas the Flanaess map is not nearly as impressive as the two posters that used to depict it, it is more wieldy; the Greyhawk domain map is well detailed and will prove a useful tool to anyone running an adventure in the region. Other color graphics include depictions of the symbols of major Greyhawk gods and powers (e.g., the hand and eye of Vecna, and the arrows and iron gauntlet of Hextor).

    The Player's Guide to Greyhawk is well organized, fun to look through, and comprehensive enough to be of real value to players and DMs involved in Greyhawk adventures.

     
         

     

     

     

     

     

     

     

     

     

     

     



     

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