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Diablo II: The Awakening (AD&D).

Diablo II: The Awakening (AD&D) by Bruce Cordell and Mike Selinker; Paperback - 128 pages; 2000; TSR Inc.; ISBN: 0786916125

This adventure takes the world of Diablo II and translates it into an AD&D challenge: roll up AD&D heroes with a Diablo twist and send them off to battle terrors from the computer game.

Your adventure starts in the town of Tristram, the site of the original Diablo game, then takes you to the mysterious Monastery of the Sightless Eye -- a trip packed with dangers & traps pulled straight out of Diablo II but retooled for a traditional roleplaying experience. Featured are 100 new monsters, 5 new classes, over 100 new spells and proficiencies, and countless new magic items.

D&D Diablo II Adventure Game Boxed Set by Bill Slavicsek, Eff Grubb, Thomas Reid (Editor), Jeff Grubb; Paperback - 112 pages Boxed edition; 1999; TSR Inc.; ISBN: 078691548X

The D&D Diablo II Adventure contains everything needed to start playing now, featuring D&D rules in the Diablo II computer game setting, . Included are a rules book, a book of quests, monsters from the world of Diablo II, five ready-to-play heroes, dice, and quest tiles so you can build each adventure as you play. Note that this is BASIC Dungeons & Dragons, not advanced--for AD&D, see the book above. 

 
D&D Diablo II Adventure Game Boxed Set.

Dragon Magazines Collection CD-ROM.

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