This blog is primarily dealing with the decisions I made to building the game Dead Things.
Turn Order
One of the first things I wanted to do was to make this a game where you are playing against the system not each other. The problem with that is using a normal turn order puts the game at a disadvantage since the players can out think most program based turn orders, or they get too complicated. Using the Move Deck allowed the players to have an idea of what is going to happen, but not anything they can plan on too much.