Let me start by saying I like this game. I've played many miniatures
games before--like Warhammer 40K, and we use models with our pencil-and-paper
D&D campaign-and this is a nice, quick, exciting skirmish of a game.
This is my first foray into the kind of miniature battle game where all
of a miniature's statistics are on the model itself, and once you know what
all the symbols mean it is a real time saver. Which is key in this game,
because it's all about the fast action fighting.
The models are incredible, finely detailed and on hexagonal bases. Three
sides are considered to be the model's front and the others are its flanks
and back. Because of this, it is important to make sure each model is facing
the way you want at the end of your turn, for combat figurings out.
Beyond miniatures, components in the LOTR Miniatures Game starter set
include a double-sided map representing two battlefields, a burned-out village,
and a field with a rocky road through it. Each battlefield features multiple
types of terrain, adding an additional element of strategy to battles. These
are clearly marked, but did add a bit of confusion for figuring out line-of-sight
the first time we played the game. |
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| Sauron $14.99
Original images courtesy Sabertooth Games. |
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| Cave Troll (wi/new Aragorn, Legolas, & Gimli)
$24.99 |
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| Original images courtesy Sabertooth Games. |
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| The Balrog (wi/Gandalf & large Balrog die)
$44.99 |
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Two things absolutely cinched this game for me: In the starter kit there
are two models for Frodo. One is normal with him holding Sting, ready to
strike, with the One Ring in the palm of his hand (look close!) and the
other, a figureless hexagon to represent Frodo with the ring on! How cool
is that? Pretty cool. But not as hotly cool as the to-scale 10-hex-base
Balrog model (sold
separately of course, accompanied by a Gandolph the Grey figure of equal
power). Kick. Ass! This thing is amazing. ... you just have to check it
out to understand the awesomeness that is Sabertooth Game's attention to
fine detail and coolness. But enough of my geeking, on to the game itself.
The LoTR Miniatures Game combat system really captures the epicness of
the battles in the movies and books. The rules are a little confusing at
first but after our first playtest we got them down. The two main confusions
were over combat order and damage chains. Both concepts were hard to understand
when just read about, but easy to pick up once applied in play. |
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Combat order, unlike other turn-based games, is handled all at once and
damage is not assessed until all attacks have been made. This allows for
the true heroic characteristics of Tolkien's warriors to come out.
For example, say there are two Uruk-Hai warrior minion models fighting
one Boromir hero figure. (These figures aren't all included in the starter
kit, but it's one of my favorite scenes in the stories so I'll recreate
it here for the example!) There is one Uruk-Hai on the right front diagonal
space and one Uruk-Hai on the left front diagonal space of the Boromir model.
Everyone is facing everyone, so no worries of figuring out flanking bonuses
or damage chains (more on this later). For clarity, let's call the Uruk-Hai's
side, oh I don't know, the Enemy's side and Boromir, how about, the Hero's
side. So the two enemy Uruk-Hai's have just moved up to attack Boromir.
Now we get to the fighting itself. First the attacking side goes, they role
six-sided die for each attack by each model, separately, and calculate damage.
Uh-oh, looks like Boromir dropped below 0 health. So he dies and the Enemy
wins, right? |
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| Lord of the Rings Starter Set $19.99
Original images courtesy Sabertooth Games. |
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| Treebeard (wi/Merry & Pippin) $19.99 |
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Not so fast! First, you must figure out Boromir's attacks and damage.
So let's just say, for cool argument's sake, that Boromir gets perfect rolls
on all his attacks and hits with every one. Now he deals damage however
he wants to every figure he is facing. With enough attacks he kills both
the Urak-hai warriors. This is what I mean by the last stand heroic and
real time feeling of the game, everyone attacks at the same time. So as
the Uruk-Hai's wickedly curved blades were coming down on him he managed
to stab them both. In this example everyone dies and it's a draw, and Merry
and Pippin can get away for a little while longer. Larger battles have a
similar feeling, where eight figures or such will all be facing off and
the battles are fast and furious.
Setup is easy and games usually run pretty quickly, with the longest
time being the movement turns before the fighting actually begins as the
arrows fly over model heads. The tension really builds as the figures rush
across the map at each other. Once the fighters meet the actual battle gets
pretty intense. This lends toward many battles in an afternoon, and a gazillion
in an up-all-night-who-needs-work-tomorrow marathon.
The one confusing rule was Damage chains. There isn't much I can do to
explain it that isn't in the rule book, but until you actually play it all
my blabber won't mean a thing. I would suggest just trying the example they
detail in the instructions and after it go "Ooooooh, now I get it."
Then play on as normal, and enjoy!
I give this game a five outta five. Well-designed bases with all pertinent
and calculable info. Incredible figure design, with even cooler models like
Gandalf on Shadow Fax and the Witch King of Angmar on his dragon-like steed
coming in later packs. Easy to follow rules once you play one or two quick
skirmishes. Excellent expandability, and if you can't afford every model
they sell just look up the stats of other similar figures and pretend. That's
what fantasy is all about anyway! Overall I highly recommend this game and
suggest you get the starter pack, but definitely expand from there -- cause
who doesn't want a scale Balrog burning over their battle fields at night?
Enjoy!
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Other Products in the LOTR Miniatures Game Line (www.sabertoothgames.com/lotrtmg/product_line.asp)
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| Paths of the Dead Booster $2.99 |
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| LOTR Fellowship Expansion $9.99 |
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| LOTR The Two Towers Expansion Set $9.99 |
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| Paths of the Dead Display $53.82 |
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| Fellbeast (Nazgul/Witchking Rider, 2 variants)
$34.99 |
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